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My New SW Video Game: A Hard Nut To Crack (FF/fm)

Posted: Thu Nov 03, 2022 10:23 am
by Stubbornstain
I asked Elena, the admin, and she said I was good to post about my video game here, in this section (General SW).

Here is a link to the store page for the game:
https://stubbornmystical.itch.io/a-hard-nut-to-crack
(Or on Gum Road, if you prefer: https://stubbornstain.gumroad.com/l/vxekz )

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Summary wrote:You (the player) assume the role of a prized pet. You and your friend (Princess, a character from my previous games) are given a walnut to entertain you, whilst your owners go away to play video games in another room. You must figure out how to crack open said walnut, in order to obtain the deliciousness inside.
The game contains two giantesses, a tiny lady and a tiny man. All three of my games contain SF/SW content, but only the first (Quest For A Cuddle) does not contain any male characters. My next project will contain only female characters.

Every image used within the game is Quad High Definition (QHD), or in other words, 2560 x 1440 pixels large, hence the nearly 1GB file size. There are over 130 images in this project and multiple options screens to affect the story as it progresses.

Preview images (some also found in itch.io link):
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My other games:
https://stubbornmystical.itch.io/

I realise that, thus far, I have published an average of one SW game per year, since I started making video games. I can do a lot better than that, assuming there is the demand for it. Creating A Hard Nut To Crack took exactly two months so I could probably have my forth game released by January, since there is already a script written, but I do need to clarify a few things with my script writer too, based on asset (prop) limitations. All I can say for now is that it will be a fantasy game (as opposed to a contemporary setting like the others).

I suppose I can show a little something: here is a 360° animated view of the new main character, Liten (Swedish word for "little", and yes, I know the lighting could be better on her skin):
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Re: My New SW Video Game: A Hard Nut To Crack (FF/fm)

Posted: Fri Nov 04, 2022 5:57 pm
by DrWonko
Wow!

Re: My New SW Video Game: A Hard Nut To Crack (FF/fm)

Posted: Sat Nov 05, 2022 9:50 pm
by Stubbornstain
DrWonko wrote:
Fri Nov 04, 2022 5:57 pm
Wow!
I must ask: is that a good "wow" or a bad "wow"?

Re: My New SW Video Game: A Hard Nut To Crack (FF/fm)

Posted: Sun Nov 06, 2022 12:40 am
by Prof Sai
Stubbornstain wrote:
Sat Nov 05, 2022 9:50 pm
I must ask: is that a good "wow" or a bad "wow"?
It's a bow wow.
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Re: My New SW Video Game: A Hard Nut To Crack (FF/fm)

Posted: Sun Nov 06, 2022 11:26 pm
by DrWonko
Stubbornstain wrote:
Sat Nov 05, 2022 9:50 pm
DrWonko wrote:
Fri Nov 04, 2022 5:57 pm
Wow!
I must ask: is that a good "wow" or a bad "wow"?
Oh! It's the "Wow! That' s really cool and way more than I've ever done for this community!"

Re: My New SW Video Game: A Hard Nut To Crack (FF/fm)

Posted: Wed Nov 09, 2022 9:17 pm
by Stubbornstain
DrWonko wrote:
Sun Nov 06, 2022 11:26 pm
Stubbornstain wrote:
Sat Nov 05, 2022 9:50 pm
DrWonko wrote:
Fri Nov 04, 2022 5:57 pm
Wow!
I must ask: is that a good "wow" or a bad "wow"?
Oh! It's the "Wow! That' s really cool and way more than I've ever done for this community!"
I should like to thank the good doctor for his kind words. This is not the first SW game I have made, as you may well have seen. There's still time for you to do grand things yourself, of course.