Lara has been up to no good, breaking into the Wayne office to try and get info on an artifact she would like to "secure". Wearing her tight high tech catsuit, she managed to elude most of the security. Unfortunately, some new security measures were installed recently...
Lara MiCroft(F/f)
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- Shrink Aprentice
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- jeffrey-dallas
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Re: Lara MiCroft(F/f)
"Well, this is most unfortunate. At least it's better than being impaled on a sharp tree branch."
"You're like, really tiny."
"Thanks. I had no idea."
"Thanks. I had no idea."
- Prof Sai
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Re: Lara MiCroft(F/f)
Nice looking background and the big woman looks good. It's looks like you have put some time and thought into this, and have access to good tools. But you need to work on lighting and composition. Laura is practically invisible in every shot, and totally faceless.
I see a lot of 3d work with the darkness problem. "Realistic" lighting doesn't work in either live action or CGI. Actual darkness doesn't look dark, it just comes across as muddy. It's weird, I know, but you just have to experiment and learn.
Shrunken women are inherently tricky to compose. It is helpful to shrink your camera down to her size much of the time, and have the bigs in the background. The poses you have would be good with better lighting, and if we had closeups of Laura mixed in so that we could empathize with her.
Keep trying, and good luck!
I see a lot of 3d work with the darkness problem. "Realistic" lighting doesn't work in either live action or CGI. Actual darkness doesn't look dark, it just comes across as muddy. It's weird, I know, but you just have to experiment and learn.
Shrunken women are inherently tricky to compose. It is helpful to shrink your camera down to her size much of the time, and have the bigs in the background. The poses you have would be good with better lighting, and if we had closeups of Laura mixed in so that we could empathize with her.
Keep trying, and good luck!
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Re: Lara MiCroft(F/f)
Thank you for the advice!Prof Sai wrote: ↑Sat Apr 15, 2023 3:07 amNice looking background and the big woman looks good. It's looks like you have put some time and thought into this, and have access to good tools. But you need to work on lighting and composition. Laura is practically invisible in every shot, and totally faceless.
I see a lot of 3d work with the darkness problem. "Realistic" lighting doesn't work in either live action or CGI. Actual darkness doesn't look dark, it just comes across as muddy. It's weird, I know, but you just have to experiment and learn.
Shrunken women are inherently tricky to compose. It is helpful to shrink your camera down to her size much of the time, and have the bigs in the background. The poses you have would be good with better lighting, and if we had closeups of Laura mixed in so that we could empathize with her.
Keep trying, and good luck!
As you said about the darkness, I've had a similar problem in the past. I try to put emphasis on the tiny figure by making a higher contrast render, but that just seems to make the whole thing darker. I'll keep trying and make it better.
As for the composition, I've thought about doing closeups, but I'm not sure how to incorporate them. One idea I've had is to make a comic style smaller image on top of the larger image, where the face could be more clearly visible.
I have some more test renders with this setup that I'll upload, I would appreciate any comments there as well. Thank you once again!
My DeviantArt: https://www.deviantart.com/slfdev
- Prof Sai
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Re: Lara MiCroft(F/f)
Sounds like good ideas. A two panel "comic" works well. As for the lighting, if this was photography I'd tell you that your pics are underexposed, and to look for an aperture or exposure control. I'd think a CGI program would have that somewhere. Here is what I can do in a photo editor:
Imperfect, but easier to look at.
Imperfect, but easier to look at.
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Re: Lara MiCroft(F/f)
I took your advice and made a new render.
It's not perfect by any stretch but I feel like I resolved some of the issues you mentioned.
I'm up for any further suggestions as well!
It's not perfect by any stretch but I feel like I resolved some of the issues you mentioned.
I'm up for any further suggestions as well!
My DeviantArt: https://www.deviantart.com/slfdev
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